Rekarra - Stormhaven Campaign
The Free City of Stormhaven
The City-State of Stormhaven
Stormhaven was founded in 1483 by a group of merchants who were interested in creating a marine trading monopoly that would control all the trade in the Malhavok Sea. At the time there was a newly-opened port in Darkathia, ports in Nordecca, the Kernlands, Illinor, and Ossalich, it was believed that whoever controlled the trade routes would become fabulously wealthy. Instead of opening a trading interest in an already established kingdom, the merchants claimed a natural harbor in an unclaimed area on the southeast coast of the Malhavok Sea. With a small hired army and a group of wizard engineers, they managed to create a fortified harbor complex within a few months of arriving. Starting with outlying walls with towers, they surrounded the harbor first, then used the wizards to conjure up walls of stone to create the first useable docks. With the harbor secured and the docks opened, trade flooded into the new city. Anyone looking to avoid customs duties had their trade pass through Stormhaven. The wealth poured into the city, attracting thousands. The city grew quickly, abeit in a carefully planned fashion. The Merchant Council had the last say in all trade, and made sure that the city not only was laid out in the most economically advantageous manner, but was also protected by the best men, equipment, and fortifications money could buy. The city walls are considered impregnable by anything short of a full, months-long siege. It is impossible to shut down the harbor, and since all food comes into the city through the harbor, it can’t be starved out. The Merchant Council also keeps a unit of War Wizards as a deterrant.
These days the Merchant Council consists of seven merchants. There is no rule as to how many must make the council, only that the number must always be odd. At times it has grown to as large as twenty-one, but that was only for a short time. They control all trade in Stormhaven, and the monopoly they have over the Malhavock Sea is nearly complete. The Stormhaven Guard, the merchant’s army, is comprised of veteran soldiers from all over. Stormhaven keeps an open invitation to any experienced soldiers from any nation. In this way they can worry about simply keeping them them equipped, but not worry about training them from scratch. The Guard is well taken care of, and rather competitive. Getting into the Guard is easy, but staying in is not a given. To those who know of such things, the Stormwatch Guard is by far the finest, most efficient mercenary force in the known world. Its size is only limited to what is needed to police the streets, enforce the law, and possibly protect the city in times of siege. For this reason while it is considered a force to be reckoned with, it does not pose a threat to other cities and kingdoms, as it is primarily a defensive force.
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